The Untold

About 

The Untold in the first concepts was supposed to be reference to classic horror games from PSX era (Silent Hill, Resident Evil, etc.). That goal with graphic style, movement and camera we managed to achieve. Unfortunately this is the only thing that succeed during Game Jam time. We had to many ideas that were too ambitious to realize, especially for me who had to put all the things together in engine and code all the mechanics. I made many mistakes and was wondering around many times when it came to do things I haven't done before. And ofcourse that's good, that's the main reason of participating it Game Jams - Learning new things, polishing own skills and having fun. This is the first time I managed to gather a team to work together and we all had fun and learned new things despite complications. And even if this isn't the game that we wanted to make at firth, I think it's a good project and everyone involved in it had learned something from it. So that's it I gotta to say for now. Go play this short horror experience and tell me what do you think in comments :)

Credits

Mikołaj "Figusorasu" Biesiada - Lead Developer

Michał "OzzyMikke" Kulig - 3D Artist

Snow Serafin - Narrative Design, Lore & Notes

Arcti - Music Composer

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorStardustVulpine
GenreSimulation
Tags3D, Horror, PSX (PlayStation), Retro, Singleplayer, Walking simulator

Comments

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nice short

Wow, thanks for posting a gameplay video. I feel I don’t deserve it ^^”

May I attach your gameplay as trailer in game page?

ok

I love games that look like this, with a pizalated 3d look and the third pov camera. I dont understand what was scary about the game tho :( there was just some letters?? I also couldnt enter the lighthouse so maybe if I had been able to i would have seen the scary part?? Great game with much potential!

(+1)

There shoudn’t be possible to go inside lighthouse so I think I forget to disable interaction script for lighthouse doors.

About scary things - unfortunetly the project idea was too ambitious for me to realize entire concept it time of gamejam. So I just submited everything that I could did. Take it more like a demo of PSX style engine and I think in the future I’ll build something bigger on this so stay tunned :)